Why does a build that looks strong still fail in the target mission?
Name the exact failure and the mission context before replacing mods. A build may have enough theoretical damage but fail to apply it, maintain resources, survive the objective, or recover after disruption. Change one diagnosed layer at a time.
| Decision signal | What to verify | Next move |
|---|---|---|
| Enemies take too long | Separate raw damage from application and uptime | Test one damage interaction at a time |
| Deaths interrupt the loop | Identify the attack, status, or resource failure | Add the smallest reliable defensive repair |
| Mission objective fails | Check crowd control, mobility, and coverage | Optimize for the objective rather than a dummy target |